The scheme’s the thing

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8 Responses

  1. Siskoid says:

    I think that every time you write about D&D5, you make me want to invest in it (and I haven’t bought a D&D product since 2nd ed.). So I’m hoping the game actually goes in the directions you suggest!

  2. drow says:

    “not every Rogue is necessarily an Assassin”

    … unless you’re a freakin’ medieval James Bond.

  3. I always enjoy your 5e posts, a refreshing honest and thoughtful look at the mechanics as compared to the angry edition warring rampant elsewhere. And yes, I’m very excited by the “multi-classing” possibilities inherent in backgrounds and specialties.

  4. Philo Pharynx says:

    And not every Rogue is a thief… A lot of the choices don’t focus on stealing things. I’ve used the rogue class in other editions as the basis of a swashbuckler. You could easily make a swashbuckling scheme and pair it with appropriate backgrounds and specialties.

  5. Brendan says:

    I’m also excited about the pseudo-multiclassing that themes/specialties seem to promise. Having a fighter arcane dabbler or a magic-user slayer opens up so many possibilities, without the need for complexity and too many build options.

    I’m not sure that I’m sold on “schemes” though, as it seems like a reiteration of the specialty idea. Why not let rogues take two specialties at first level? That would be a bit more elegant, and fit the idea of the rogue as a flexible class (which is really what the skill schtick has always been trying to model, no?).

    • I’m ok with the Scheme because it looks like it meshes in with the way the other classes are being designed. So right now I’m seeing the following options at Character creation:

      1. Race
      2. Subrace (Unless you’re human.. but damn)
      3. Class
      4. Build (Domain, Fighting Style, Scheme… nothing for Wizard?)
      5. Background
      6. Specialty

  6. Tourq says:

    Bah! I’ve been trying to wait patiently for the new D&D, not getting into whatever playtesting they’re putting out. Time flies faster that way, I think.

    I failed by clicking this article.

    Can I just say that I really don’t want to read about what the next edition might be like; I want to play it! Alas, I don’t think I can stay away. I think I’ll have to start downloading the material…

    Oh poor me…

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