You stand before a large panel of switches and dials. What do you do?

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8 Responses

  1. Good post. I was thinking of switching off feats lately.

  2. Jarrah says:

    I agree heartily. My own on-going campaign started off as Microlite20 (thank you, by the way :p), which is effectively 3.5 with nearly all the switches switched off. I’ve since ported fears back in (although they’re optional for each player), completely overhauled the spells for wizards (each spell can be varied in effect and HP cost), and completely replaced the mechanics for clerics (they have to make a communication check to ask their god for aid).

    I LOVE fiddling with dials.

  3. Elton says:

    Hmm . . . . I’m in Vault 13, so I turn the crank and the Vault door opens up. Hey, I’m out! (I’m liking Fallout)

    Actually, I kinda did this to lampoon some of the race powers in D&D. My cousin pointed out that I stole the blood elves wholesale — I did it for satire. I wanted to show how stupid the Feystep power is for Eladrin in the first place. :)

    One of these days, I’m going to get around to satirize the paladin. The paladin is my least liked class in 4e. For me, the Warlord is as much the new paladin and the paladin is too much of a Wesley.

  4. jdh417 says:

    Not using feats, skills, and powers sort of defeats the purpose of using a fairly complex RPG such as 4e or 3e, certainly financially. Why buy into a highly detailed system, when you can download a free one that’s close to your liking and then revise it? Especially if you’re going to revise it anyway, as any good DM would.

    • Because D&D4E w/o feats works great for me and those free systems don’t, for example.
      And there was a great article by Rob Donohue about ease vs. simplicity. Risus is simplier, but D&D4E is easier to run.

    • greywulf says:

      Here’s a few reasons, off the top of my head:

      - 3e & 4e D&D are better supported
      - Your players will only play D&D and not that indie game you’re itching to run (Trust me. I’ve been there.)
      - You already have the books
      - To tweak things to better suit your campaign setting
      - You don’t like changes made by one of WoTC’s updates. Change it back or (better yet) improve upon it
      - Highly detailed systems have more switches to fiddle with
      - Because you can :D

  5. jdh417 says:

    On a larger level, is the real purpose of an RPG to play the game, or to play with the rules? Are the two inextribly linked, or is one the excuse to actually to do the other?

    Free free to expound in a separate blog entry if needed.

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