I’m curious, and would love to know. Pathfinder is something that has largely passed me by. The GM in me still shudders at the thought of running something that (as I understand it, and I might be wrong) still Third Edition D&D under the skin, and the player in me hasn’t had the opportunity to try it out.
Apart from the warm fuzzies of knowing you’re playing something that has embraced the OGL what, specifically, makes it a better game? Assuming it is, of course. Paizo’s openness, support and positive attitude toward its customers must go a long way, especially compared to WoTC’s current ass-backwards “this is what we’re doing, so there” style of customer care.
But is that enough? For a game to be great it has to be mechanically sound and fun to play too. I hear a lot about Pathfinder as a well supported entity, is the “real” D&D and all the rest, but how does it play?
And in what ways does how it plays make it better (if it is) than Fourth Edition D&D?
Enquiring minds want to know.