Random Monster Monday

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4 Responses

  1. Zero_Armada says:

    Muahahaha! Great monster build! Gonna try to work one into a cavern crawl when my party gets to level 4.

  2. Kensan_Oni says:

    I always had thought of Ropers as this dangerous hazard of the underworld. With the design paradigm that you go underdark and fight drow and those kinds of critters, placing the roper at that level makes sense to me.

    Of course, I never did like the Roper. The Flailing Immobile Rock never seemed like a monster I would ever want to use.

    My only critique is that it needs a longer range. At this point, it’s no threat to anyone who stands away, and it basically is an extensive trap instead of a monster. While I have no problem designing a roper as a trap, I still think it should throw some magic or something to encourage the whole “Don’t stay away and zap it from range” line of thinking.

    • greywulf says:

      I agree. The Roper is much more like a trap than it is a monster. If pushed for time, I would be tempted to run it just like that – an obstacle to be bypassed rather than a critter that needs to be hit until dead.

      Heck, you could even run one as a Skill Challenge requiring Acrobatics, Athletics, Stealth, Nature (for knowledge checks), etc to bypass. That would be fun too, with the right players.

      The Level 14 Roper in the MM has Reach 10 for its tentacles, which I found pretty unrealistic (as much as anything to do with a stalagmite-with-tentacles can be realistic). Tentacles, yes. But 50′ long tentacles? I’m not so sure. It’s my guess that they made them so long for exactly the reason you say – to make it a threat across the entire battlemat so that ranged attackers aren’t at an advantage.

      A better solution is to build the Encounter with Ropers paired with more agile monsters who can move around the area effectively and keep the heroes on their toes. An Encounter featuring Ropers and a colony of Stirges would be pretty challenging. Now there’s a thought…….

  3. Mica says:

    I love the Monster Builder! I’ve been using it for the past year to create my own creatures and to mod creatures to make them better fit my PCs level. Good job on the Roper. I’ll be using him the next time my PCs head underground.

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