Why stop with the Anti-Paladin

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6 Responses

  1. Griffin says:

    For the Anti-Fighter, give him some martial arts moves in the Aikido style of things – throws, flips, joint locks, etc. That goblin charging in with his spear is going to get flipped around and slung back into his goblin partner if the Anti-Fighter get’s ahold of him.

    I’ve never looked into any DnD-style martial arts, but there are martial arts in other systems, so I’m sure there are similar things for DnD too.

  2. Zero_Armada says:

    Is there such an ability to prevent the use of an enemy’s abilities based upon the ability’s type? For example, the use of an enemy’s lighting-based techniques is sealed, until it saves for it.

    • greywulf says:

      I don’t think there’s any Powers that prevent use of an enemy’s abilities based on type (though with so many Powers out now, I could very easily be proven wrong).

      What there are though are a number of Powers and Rituals which provide pretty steep penalties (either to-hit or damage) against opponents who are hit, cross the Circle or whatever.

      For example, it’s a matter of mere moments to reskin Magic Circle (a lvl 5 Ritual which protects against aberrant, elemental, fey, immortal, natural or shadow typed creatures) to being a Protective Ward against lightning, fire, acid, etc.

      Creatures with levels lower than your Arcana check result minus 10 could not use their attacks based on that damage type, while higher-level foes take force damage equal to your Arcana check result, but doing so breaks the Ward.

      Likewise, I’m sure many Powers which impose a Dazed (save ends) condition could be reskinned to lock down a foe’s attacks. For example, the Druid’s Roar of Terror (a lvl 5 Daily Close Blast 5 Widsom vs. Will) could be reskinned to be Seal The Lightning , lvl 5 Daily Close Blast 5 Widsom vs. Will which prevents the targets from using any attacks which do Lightning damage (save ends).

      That’s how I’d do it, anyhow.

  3. by_the_sword says:

    What is the “Pacifist” going to do when the goblins invade?

    • greywulf says:

      Pick one:

      1. Convince the Goblins that they’re better off attacking the Ogres in the next valley instead.

      2. Set the Goblins fighting among each other as to which is the most important/best looking/one with the most hit points

      3. Talk the Goblins into trading their spears for shiny pebbles

      4. Set up life-sized wooden soldiers on the village wall to make it look like they’re heavily defended

      5. Dress as a wizard with a load of sunrods under his robe to make it look like he’s a powerful sun mage and scare the poor Goblins away

      Or any one of countless non-combat oriented cunning plans :)

  1. November 10, 2010

    […] Why stop with the Anti-Paladin, via Greywulf’s Lair. Interesting antithetical character class concepts. […]

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