Building Kobold Hall in Minecraft, part two

You may also like...

8 Responses

  1. This is truly breathtaking. *gasp* When all the chatter started about Minecraft, I had no idea what it was about. (To be honest, I still don’t.)

    But if this is the result: a visceral, oppressive, narrow hallways, deep and dark, true-dungeon experience, it is quite simply the greatest technology since… I don’t know, the MP3 player!

    Excessive plaudits and kudos, all wrapped in bacon.

  2. And once again I think – What a wonderful 3d D&D gametable could be made with Minecraft engine!
    It’s Dungeon Tiles of the Future.

  3. Xarathos says:

    That is incredible. . . and you’re right, it really puts all those old dungeons into perspective! Keep up the great work – I’ll be looking forward to seeing how this progresses.

    Minecraft is starting to look really tempting. . .

  4. greywulf says:

    Many thanks, all! Stay tuned for part three, Real Soon.

    @Dixon Minecraft is one of those games that is pretty much whatever you want it to be. If you want to set up home and create a farm, you can. If you want to explore caves and dungeons, it’s there. If you want to go monster hunting by moonlight, build a railroad, construct all of the seven wonders of the ancient world or a viking village, you can. As it’s both multiplayer and single player, you be play with as many or as few people as you want, and even host your own server should you choose.

    It’s like LEGO meets LOST. With Zombies.

    Something like that, anyway.

    @Snarls-at-Fleas One of these days I’m going to pull together a load of monster skins and get some Minecraft players to dress their avatars up as dungeon denizens so that another bunch can play the heroes.

    Virtual LARP, anyone? :D

    @Xarathos Be tempted! I’ll go so far as to say it’s the second best game I’ve ever played, ever (after Elite, of course).

  5. Jerry says:

    This is epic, I’ve been thinking about doing something like this but have yet to do so because of extreme laziness. I have two questions for you.

    What made you opt for the 4×4 blocks = 5′ (it’s a good reproduction, just curious as to what made that your final decision)

    Also, what version of minecraft are you running? Did I miss an update? My UI doesn’t look like that at all…

    • greywulf says:

      Thanks, Jerry.

      I’m using doku’s RPG texture pack – this gives the UI that wonderful look as well as retexturing all of the blocks.

      A single block as a 5′ square was much too small – they barely come up to waist height, while using 2×2 seems spot on. It also gives me a bit of flexibility when it comes to placement and design – for example, I could craft a spiral pillar or a chair out of 2×2 blocks where that just wouldn’t be possible with just a single block.

      Hope this has inspired you to design dungeons too :D

  6. Minecraft might even make a good D&D mapping tool. It’s interesting to design from a first-person perspective. You can use a Minecraft mapping tool to generate a top-down map when you’re done.

    It forces you to consider realistic features, like lighting, defensibility, and material constraints. Dwarf Fortress is even more realistic for modelling a humanoid settlement, as it forces you to consider more realistic circumstances, including food and water supply, food storage and waste extraction.

  1. October 15, 2010

    […] of carving out a shedload of stone. I was more than halfway done with the excavation already after completing Encounter One – I needed that stone for the floor and […]

Leave a Reply