Character du Jour: Theros Cordellian, the Godsthief

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4 Responses

  1. paul says:

    5d8+2d6+11 damage – that’s 40 damage. Not bad. The sad thing is, he didn’t kill a level 3 skirmisher, who has 48hp. A guy who hits on all his dailies and uses his action point with a cool combo like this should get to kill an average mook. These mooks have too many hit points…

    • greywulf says:

      True, they do have too many hit points in general. I tend to knock them down by 3/4 or 1/2 to help speed through combat. Just how much (or at all) depends on how motivated and/or tactically minded my players are feeling, as well as how fast I want the game to proceed.

      As a way of finishing a boss or major villain though, it’s one heck of a showpiece finale :D

  2. Elton says:

    The solution to the above problem is simple — ARMS LAW! :D

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