Seven Champions: Relic
By day, Andrew Fisher is a well-known writer of horror fiction. By night (or when the need arises) he is Relic, superhero necromancer! He gained his powers from discovering The Forbidden Reliquary, an ancient library hidden under a remote Scottish shrine. He turned the tiny ruined church into a home, and the Reliquary became his secret hide-out while he studied the magical tomes within. He wondered why the books were buried rather than destroyed until he found letters from an unnamed monk who believed that even though the books contained great evil, they could still be turned to become a force for good. Andrew hides his secrets carefully, though some of his newer novels reveal a much darker, fractured side to his personality. Unsurprisingly, the books are selling extremely well.
Dirty little secret: Seriously – this guy is reading Evil Demonic Tomes That Will Tear At Your Soul and thinks it’s going to turn out allright in the end. I ask you.
Notes: Repeat after me: Superhero Necromancer. Any questions?
Andrew Fisher, Relic
Necromancy (4), Religious Historian (3), Average Horror Writer Suddenly Thrust Into the Limelight by Unexpected Success (2), Losing It Slowly (1)
(Yes, he is a better religious historian that he is horror writer. Unfortunately, that doesn’t pay anywhere near as well)
Mutants & Masterminds:
Andrew Fisher, Relic, PL10 150pp
Str 12, Dex 14, Con 22, Int 18, Wis 14, Cha 16
Tough +6/+12, Fort +11, Ref +5, Will +11
Attack +6, Defense +6, Init +2
Computers +5, Concentration +9, Drive +5, Gather Information +11, Intimidate +13, Investigate +11, KS:Arcane Lore +13, KS:Religion +13, Medicine +5, Notice +6, Profession: Horror Writer +9, Stealth +4, Survival +6
Artificer, Benefit 2 (World famous horror author), Defensive Roll 6, Eidetic Memory, Fearsome Presence 8, Ritualist, Teamwork 2, Equipment 3, Wealth 9
Necromancy (Magic 10)
– Summon Undead (Summon 3, Horde, Fanatical, Sacrifice, Mental Link, Minions 5 (50 zombies)
– AP: Death Touch (Drain 14, Constitution, DC 24 vs Will, Incurable)
– AP: Necromantic Bolt (Blast 10, 100’, DC 25 vs. Fort, Limited: only versus creatures with a soul)
– AP: Ghost Form (Alternate Form 4, (Concealment 2: Visual, Flight 1, Immunity 4, Insubstantial 2))
Super-Senses 3 (Magic Awareness, Darkvision)
Equipment: HQ (Sanctum Sanctorium), Camera, Cell Phone, Desktop Computer, Laptop Computer, Digital Audio Recorder