Second Steps with DAZ Studio: uberEnvironment

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5 Responses

  1. Maria says:

    Wonderful help, thankyou very much, Uber was a pest before I read this.

  2. Greywulf says:

    Hello Maria. I’m glad it helped – happy to oblige!

  3. Precisely what I was looking for. I couldn’t understand why my custom-lit human renders didn’t have the same realism of others using DAZ. The answer: uberEnvironment and Elite texture maps. You’re a life-saver, Greywulf.

  4. taztaztaz says:

    She still has white spots on her skin.
    And in an animation these spots move on her skin like bugs.

  1. May 9, 2009

    […] the final render, I used the comicbook style detailed in the previous tutorial using uperEnvironment, a Distant Light and […]

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