Just some random two-weapon fighting barbarian ranger babe

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5 Responses

  1. Helmsman says:

    Okay. I don’t see an armour value but I’m guessing it’s gotta be pretty astronomical. I also like that her favored environment is “northern wastes” apparently the laws of Fantasy Female Armour also apply to elemental resistance too.

  2. Greywulf says:

    That’s the Inverse Law of Fantasy Clothing for you.

    One of the many things I like about Mutants & Masterminds (and hence, Warriors & Warlocks) is that your defences are split between Toughness and Defense. Armour doesn’t make you harder to hit, but does increase your Toughness, so what hits you hurts less. Defense is a measure of how hard you are to hit. That can be a combination of training, raw agility or just dumb luck.

    So, it’s possible to make a darned good scantily clad barbarian who has high Defense (8, in this case), but little or no armour. That’s something which was difficult to do in 3e D&D, and requires an unrealistically high DEX or INT in 4e D&D.

  3. Helmsman says:

    I’m not familiar with W&W’s system but that sounds pretty reasonable. I usually lean a little further into the realism camp in my games but any game that has a proper “official” Inverse Law of Fantasy Clothing is fine by me. Incedentally have you ever checked out Matcho Women With Guns?

    Helmsmans last blog post..Coming Back to Alpha Omega

  4. Nero says:

    Hey, no dissing on the butt floss +2.

  1. April 19, 2009

    […] fantasy supplement for Mutants & Masterminds). The end result will be Jessie the Barbarian from the previous blogpost, and I’ll be showing how we went from blank sheet to finished character in just a few easy […]

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