Villain du Jour: Identity

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10 Responses

  1. Maestro says:

    that’s awesome!! hardcore awesome.

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  2. Chgowiz says:

    “Team, fall back to the Sulaco. We’ll have to nuke this one from orbit. It’s the only way to be sure.”

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    Chgowizs last blog post..Welcome to the Jungle…

  3. Maestro says:

    ahh .. orbital planetary bombardment. That brings back happy childhood memories.

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  4. Greywulf says:

    @Chgowiz I’m looking forward to seeing how my players deal with him. Pretty sure nukes will be mentioned at some point.

    @Maestro Glad you like him. Me too :D

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  5. If you isolate and contain one dupe, and get a DNA sample; what about a tailored virus?

    Dr. Checkmates last blog post..Favorite Monsters of…

  6. Greywulf says:

    @Dr Checkmate Oh yeh. Don’t you just love villains who Just Won’t Die? There’s so much potential with this one. I’m stoked!

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  7. Tommi says:

    This one is a puzzle villain: Here’s an enemy, figure out a way to deal with it. This is the sort of stuff I’d considered for Nobilis, Amber and similar games (superhero ones not being to my taste in general).

  8. Tommi says:

    I’m playing a variation of this character in a Nobilis game, as a player character.

  1. March 5, 2009

    […] yet…) is running mostly ruleless Nobilis as an experiment. I’m playing essentially Identity as detailed by Greywolf (the post includes stats for Mutants and Masterminds, but the concept is […]

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