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	<title>Comments on: Classic D&amp;D&#039;s evolving gameplay</title>
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	<link>http://greywulf.net/2008/12/classic-dds-evolving-gameplay/</link>
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		<title>By: Lion Kimbro</title>
		<link>http://greywulf.net/2008/12/classic-dds-evolving-gameplay/comment-page-1/#comment-1164</link>
		<dc:creator>Lion Kimbro</dc:creator>
		<pubDate>Fri, 16 Jan 2009 18:40:12 +0000</pubDate>
		<guid isPermaLink="false">http://blog.microlite20.net/?p=4431#comment-1164</guid>
		<description>In my entire life, I never knew anyone to make it past the blue book.  I knew people who bought the Champions book, but never ever actually using it, as anything other than an inspiration.

Further:  I agree re: &quot;It takes years to level up.&quot;  This was true for AD&amp;D 1 and AD&amp;D 2 as well, -- if you actually followed the rules.  I seem to recall a number of cruel rules about aging and casting haste spells, as well.  (Something like:  You age a year every time you cast haste?  Yikes!)

House rules on &quot;automatically getting full HP for first level&quot; is nice;  Nothing quite like playing a level 1 fighter with *2* (count them *2*) maximum hit points.</description>
		<content:encoded><![CDATA[<p>In my entire life, I never knew anyone to make it past the blue book.  I knew people who bought the Champions book, but never ever actually using it, as anything other than an inspiration.</p>
<p>Further:  I agree re: &#8220;It takes years to level up.&#8221;  This was true for AD&amp;D 1 and AD&amp;D 2 as well, &#8212; if you actually followed the rules.  I seem to recall a number of cruel rules about aging and casting haste spells, as well.  (Something like:  You age a year every time you cast haste?  Yikes!)</p>
<p>House rules on &#8220;automatically getting full HP for first level&#8221; is nice;  Nothing quite like playing a level 1 fighter with *2* (count them *2*) maximum hit points.</p>
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		<title>By: RPG Week: D&#38;D Rules Cyclopedia Day Five &#124; Greywulf's Lair</title>
		<link>http://greywulf.net/2008/12/classic-dds-evolving-gameplay/comment-page-1/#comment-1163</link>
		<dc:creator>RPG Week: D&#38;D Rules Cyclopedia Day Five &#124; Greywulf's Lair</dc:creator>
		<pubDate>Fri, 16 Jan 2009 17:25:54 +0000</pubDate>
		<guid isPermaLink="false">http://blog.microlite20.net/?p=4431#comment-1163</guid>
		<description>[...] already written some about how Classic D&amp;D&#8217;s gameplay evolves as the players climb the level ladder. Starting out as naive hicks off the farm, our heroes might [...]</description>
		<content:encoded><![CDATA[<p>[...] already written some about how Classic D&amp;D&#8217;s gameplay evolves as the players climb the level ladder. Starting out as naive hicks off the farm, our heroes might [...]</p>
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		<title>By: &#8220;Transitions and Transformations&#8221; RPG Blog Carnival Roundup &#124; Critical Hits</title>
		<link>http://greywulf.net/2008/12/classic-dds-evolving-gameplay/comment-page-1/#comment-1162</link>
		<dc:creator>&#8220;Transitions and Transformations&#8221; RPG Blog Carnival Roundup &#124; Critical Hits</dc:creator>
		<pubDate>Thu, 08 Jan 2009 04:33:23 +0000</pubDate>
		<guid isPermaLink="false">http://blog.microlite20.net/?p=4431#comment-1162</guid>
		<description>[...] Lair talks about two different (but overlapping) transformations: from men, to heroes, to immortals, and the evolution of classic [...]</description>
		<content:encoded><![CDATA[<p>[...] Lair talks about two different (but overlapping) transformations: from men, to heroes, to immortals, and the evolution of classic [...]</p>
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		<title>By: Greywulf</title>
		<link>http://greywulf.net/2008/12/classic-dds-evolving-gameplay/comment-page-1/#comment-1161</link>
		<dc:creator>Greywulf</dc:creator>
		<pubDate>Thu, 01 Jan 2009 19:28:36 +0000</pubDate>
		<guid isPermaLink="false">http://blog.microlite20.net/?p=4431#comment-1161</guid>
		<description>&lt;a href=&quot;http://www.therpgsite.com/showthread.php?t=12052&quot; rel=&quot;nofollow&quot;&gt;This post at the RPGSite&lt;/a&gt; does a pretty good job of explaining the differences between the versions of Classic D&amp;D.

And they call it 4th Edition. Ha! What little they know :D</description>
		<content:encoded><![CDATA[<p><a href="http://www.therpgsite.com/showthread.php?t=12052" rel="nofollow">This post at the RPGSite</a> does a pretty good job of explaining the differences between the versions of Classic D&#038;D.</p>
<p>And they call it 4th Edition. Ha! What little they know :D</p>
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		<title>By: Sean</title>
		<link>http://greywulf.net/2008/12/classic-dds-evolving-gameplay/comment-page-1/#comment-1160</link>
		<dc:creator>Sean</dc:creator>
		<pubDate>Thu, 01 Jan 2009 16:05:38 +0000</pubDate>
		<guid isPermaLink="false">http://blog.microlite20.net/?p=4431#comment-1160</guid>
		<description>I had a basic set with a Picture (Google says: Art by Sutherland) of a Wizard and Warrior surprising a Dragon that&#039;s sitting on a pile of loot. Quick research says this edition was printed seven times between 1977 &amp; 1979. I guess this is the Holmes edition. What&#039;s the difference (in rules, not in art or layout) between this and the Moldvay version?</description>
		<content:encoded><![CDATA[<p>I had a basic set with a Picture (Google says: Art by Sutherland) of a Wizard and Warrior surprising a Dragon that&#8217;s sitting on a pile of loot. Quick research says this edition was printed seven times between 1977 &amp; 1979. I guess this is the Holmes edition. What&#8217;s the difference (in rules, not in art or layout) between this and the Moldvay version?</p>
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		<title>By: Greywulf</title>
		<link>http://greywulf.net/2008/12/classic-dds-evolving-gameplay/comment-page-1/#comment-1159</link>
		<dc:creator>Greywulf</dc:creator>
		<pubDate>Wed, 31 Dec 2008 19:18:09 +0000</pubDate>
		<guid isPermaLink="false">http://blog.microlite20.net/?p=4431#comment-1159</guid>
		<description>@Golgotha That&#039;s ok. We&#039;re all bitter old men around here. You&#039;re in good company :D

That sense of wonder never leaves; I always feel the tingle of warm fuzzies when we reach 9th level, even in 3e and 4e D&amp;D. Then, I feel the faint bitter pang of disappointment..............

@Dr Checkmate I know it&#039;s not the same, but there&#039;s always RPGNow. Here&#039;s the &lt;a href=&quot;http://www.rpgnow.com/index.php?filters=0_0_1330&quot; rel=&quot;nofollow&quot;&gt;Basic D&amp;D section&lt;/a&gt; and the &lt;a href=&quot;http://www.rpgnow.com/product_info.php?products_id=17171&amp;it=1&quot; rel=&quot;nofollow&quot;&gt;Rules Cyclopedia&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>@Golgotha That&#8217;s ok. We&#8217;re all bitter old men around here. You&#8217;re in good company :D</p>
<p>That sense of wonder never leaves; I always feel the tingle of warm fuzzies when we reach 9th level, even in 3e and 4e D&#038;D. Then, I feel the faint bitter pang of disappointment&#8230;&#8230;&#8230;&#8230;..</p>
<p>@Dr Checkmate I know it&#8217;s not the same, but there&#8217;s always RPGNow. Here&#8217;s the <a href="http://www.rpgnow.com/index.php?filters=0_0_1330" rel="nofollow">Basic D&#038;D section</a> and the <a href="http://www.rpgnow.com/product_info.php?products_id=17171&#038;it=1" rel="nofollow">Rules Cyclopedia</a></p>
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		<title>By: Dr. Checkmate</title>
		<link>http://greywulf.net/2008/12/classic-dds-evolving-gameplay/comment-page-1/#comment-1158</link>
		<dc:creator>Dr. Checkmate</dc:creator>
		<pubDate>Wed, 31 Dec 2008 19:11:50 +0000</pubDate>
		<guid isPermaLink="false">http://blog.microlite20.net/?p=4431#comment-1158</guid>
		<description>God damn it. I wish I still had my cyclopedia and all those box sets. *sigh*</description>
		<content:encoded><![CDATA[<p>God damn it. I wish I still had my cyclopedia and all those box sets. *sigh*</p>
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		<title>By: Golgotha Kinslayer</title>
		<link>http://greywulf.net/2008/12/classic-dds-evolving-gameplay/comment-page-1/#comment-1157</link>
		<dc:creator>Golgotha Kinslayer</dc:creator>
		<pubDate>Wed, 31 Dec 2008 18:43:52 +0000</pubDate>
		<guid isPermaLink="false">http://blog.microlite20.net/?p=4431#comment-1157</guid>
		<description>Though both 4e and OD&amp;D were tiered, they are presented very differently.  4e shows you all of the neat powers you have to look forward to, making some players want to hurry through the lower levels as fast as they can.

OD&amp;D completely separated each tier.  You were only presented with your small chunk of the rules (and view of the world) so you didn&#039;t have any expectations of what was coming.  Then, when you got into the higher levels, there was a sort of feeling that everything you just experienced--everything you struggled with, and possibly died fighting--was only the warm up for the new challenges that lay ahead.  For me at least, this held true even after making it past the switching points the first time.  Moving from Basic to Expert always held that same wide-eyed wonder for me.

Of course, I&#039;m now a bitter old man, so my experiences now may vary.</description>
		<content:encoded><![CDATA[<p>Though both 4e and OD&amp;D were tiered, they are presented very differently.  4e shows you all of the neat powers you have to look forward to, making some players want to hurry through the lower levels as fast as they can.</p>
<p>OD&amp;D completely separated each tier.  You were only presented with your small chunk of the rules (and view of the world) so you didn&#8217;t have any expectations of what was coming.  Then, when you got into the higher levels, there was a sort of feeling that everything you just experienced&#8211;everything you struggled with, and possibly died fighting&#8211;was only the warm up for the new challenges that lay ahead.  For me at least, this held true even after making it past the switching points the first time.  Moving from Basic to Expert always held that same wide-eyed wonder for me.</p>
<p>Of course, I&#8217;m now a bitter old man, so my experiences now may vary.</p>
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		<title>By: Mini-Rant &#171; Project Valiant</title>
		<link>http://greywulf.net/2008/12/classic-dds-evolving-gameplay/comment-page-1/#comment-1156</link>
		<dc:creator>Mini-Rant &#171; Project Valiant</dc:creator>
		<pubDate>Wed, 31 Dec 2008 17:19:04 +0000</pubDate>
		<guid isPermaLink="false">http://blog.microlite20.net/?p=4431#comment-1156</guid>
		<description>[...] by Chgowiz at Greywulf&#8217;s place -Why I don&#8217;t like 3.5 much, think 4E is worse and am probably never going to try [...]</description>
		<content:encoded><![CDATA[<p>[...] by Chgowiz at Greywulf&#8217;s place -Why I don&#8217;t like 3.5 much, think 4E is worse and am probably never going to try [...]</p>
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		<title>By: Greywulf</title>
		<link>http://greywulf.net/2008/12/classic-dds-evolving-gameplay/comment-page-1/#comment-1155</link>
		<dc:creator>Greywulf</dc:creator>
		<pubDate>Wed, 31 Dec 2008 17:00:18 +0000</pubDate>
		<guid isPermaLink="false">http://blog.microlite20.net/?p=4431#comment-1155</guid>
		<description>@Chgowiz Mini-rant away my friend :D</description>
		<content:encoded><![CDATA[<p>@Chgowiz Mini-rant away my friend :D</p>
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