Today only – get Mutants and Masterminds, for free!
It’s Chris Pramas’ birthday (happy birthday, Chris!) and not only that it’s also Free RPG Day. This year the good people at Green Ronin have put together a free bundle for you to download which includes:
The complete Mutants & Masterminds core rules Hero’s Handbook – that’s the whole one-book superhero system, and quite possibly the only superhero (or any other genre, for that matter) rpg you will ever need. Wow.
Want to try out the game without having to learn the (excellent but quite crunchy) character generation? There’s The Sentinels 10 pre-generated characters included, on top of the [...]
A long overdue Lazy Weekend Render Dump
Oh man, it’s been a while. Between worktuff, lifestuff, a new laptop (a darned excellent Lenovo Z500, for those who are interested in such things) and all the moving folders, re-installing and getting wonderfully sidetracked by that all this entails, I’ve not had a huge amount of time to render, let alone post those renders.
What I have been doing is getting to grips with how DAZ Studio performs on the new laptop, and that’s involved going back to first base and re-learning many of the things I just couldn’t do (or rather, couldn’t do quickly) on my old and much loved netbook. That’s not to knock netb [...]
OMG They killed Lance of Faith and that’s a good thing
A new D&D Next playtest packet is out (go get it folks!) and with it comes three new races (Gnome, Half-Elf and Half-Orc) of which only one (the Gnome) isn’t boring. Th Half-Elf and Half-Orc lack the flavour text and sub-race choices of the other non-Human races, and they’re all the poorer for it.
For example, I’d like to see Half-Elf race choices that give them either an Urban or Wandering aspect, or let them cherry pick one feature from their Wood Elf or High Elf heritage, and the Half-Orc could be split into a more skulking subrace or a more aggressive one. I’d love to see a decent Half-Orc race designed [...]
Why play the Cleric?
When it comes to choosing a Character Class, why be the Cleric? After all, the Fighter fights better (hence the name, I guess. Clever that), the Wizard has blastier spells and even the Paladin offers more in-your-face action than the humble man (or woman) of the cloth.
The difference isn’t so much in the game mechanics and what the Cleric is by the rules, but in what the Cleric is.
A Cleric isn’t a job or fighting technique; it’s a calling, something your character feels compelled or born to pursue rather than a simple career choice. Clerics also have a rank and place in the world, and are usually treated with respect [...]
In Talislanta, Fashion is a skill
If there’s only one thing to take away from Talislanta, this probably isn’t it. Yet the fact that Fashion is an actual skill in the skill list speaks volumes about both the level of detail and focus of this wonderful, gloriously imaginative and sorely under-rated rpg. Talislanta is a game about a myriad of people and cultures, and your knowledge about how folks dress means you can learn much about their social standing; that’s as much a life-saving skill as the ability to wield a shield.
Sadly, the most known fact about Talislanta (thanks to the advertising campaign) is that Talislanta has “no Elves”. That& [...]






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