Or any other day, for that matter. 99p on iTunes. Worth every penny.
One of the many wonderful things about the 13th Age role-playing game is that every character has One Unique Thing. This is something which only they can lay claim to; a trait or backstory which makes them stand out from the crowd. It’s pure fluff with no rules mechanics silliness behind it (though there can be, should you wish to be the only elf that exhales blue flames, for example) and helps both define the characters and give GMs something around which to build their scenarios. When a party of such uniquely gifted (or cursed. Or both) individuals get together, magic happens. The tricky part can be in coming up with your One Un [...]
Here’s the intro for a scenario I plan to run using D&D Next this Sunday. Enjoy! The heroes are resting in the remote town of Fallen Gallows when…….. “I am Mayor Wilhelm Screme. I heard there were adventurers in town. This is most fortunate; I need your help. Every year we open the doors to the town and allow the monsters to enter and roam the streets while we stay safe in our houses. They can take anything they find. Some people leave gifts for the creatures in the hopes it will appease them. Others lay traps to keep them away from their homes. Everyone in town thinks this is just a silly tradition, but I ha [...]
Goscurry is an evil, evil game that uncompromisingly makes Temple Run look like a Fisher Price toy. It has a minimalist reflex-action purity that has been known to make grown men weep and wake up screaming “left! I should have turned left!” as they relive the last procedurally generated level in their fevered neon dreams. I like it. It is currently $4.50 or non-colonial equivalent, and well worth it for the amount of visceral self-flagellating pleasure you will get out of it. Despite being labelled Beta (as everything is these days, it seems), it is far more complete than most other games out there. In this case, “Bet [...]
Quip is a new online word processor-slash-notetaking thingummyjig that has, in recent weeks, done a damned fine job of supplanting both OneNote and Google Docs as my writing tool of choice. I’ve used it extensively for workstuff (long reports are a breeze) as well as jotting down & fleshing out scenario ideas, generating characters for D&D Next, 13th Age and FATE, planning NPCs and as a scrapbook of images to show players during our games. It has, quite simply, become my most-used work, life and gamer-aid. Quip is a lot like OneNote in that your notes, documents or whatever you want to call them are automatically saved as [...]
This is a quick shout-out to UK Tabletop, a brand spanking new site dedicated to all goings on in and around the UK related to board and role-playing games. It’s already hit the ground running with a write-up about the first UK Tabletop Day (I was there and can testify that it was Very Good Indeed), and a call-out for the good folks running D&D Encounters in Leicester. I know there’s much more to come. I encourage you to stop by and say hi, and if you have anything happening in your neck of the woods (assuming your neck is in the UK, of course) then let @Evoroth know all about it via Twitter and I’m sure you’ [...]
Paradox Interactive is, quite possibly, my favouritest computer game company of all time. Not only do they produce grand strategy games such as Crusader Kings II and the Europa Universalis series that have collectively done more to make be intimately familiar with 4am than any other thing on the planet, they’re also willing to take risks and create original and innovative games that fly in the face of usual established game company practices. That sentence is far too long. And possibly grammatically incorrect too. Ah well. This week, Paradox Interactive are the stars of the Humble Weekly Bundle sale, meaning you can pick up a whol [...]